'New Vegas' players start with a fresh cast of characters in a time set a few years after the end of the story in 'Fallout 3,' which won game-of-the-year honors after its release in 2008. The first title in the franchise was released in 1997. Urquhart worked on the first two titles in the series while at Black Isle Studios and there were 'Fallout' veterans on his team at Obsidian. Videogame publisher Bethesda Softworks turned to Southern California-based Obsidian to craft the fourth installment in the 'Fallout' series of role-playing shooter games. 'You get dug up and wake up with some clues as to who did it. 'You don't get killed,' he added quickly.
'The first part of the game you are basically shot in the head and buried,' Obsidian Entertainment co-founder and chief executive Feargus Urquhart said with a laugh. While the city was not leveled or its inhabitants mutated to degrees seen in earlier titles in the blockbuster franchise, it remains treacherous ground that players will tread with the Tuesday release of 'Fallout: New Vegas.'